Bubb
Bubb
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[MOD] EEex (v0.10.2-alpha)
Overview EEex is an executable extender for Beamdog's Enhanced Edition of the Infinity Engine. Its goal is to externalize certain parts of the engine to grant modders a greater degree of control over… (View Post)37 -
Re: [MOD] EEex (v0.10.2-alpha)
@fortyseven: Interesting idea! I'll look at it after I implement some new opcodees, don't want to leave the other guys hanging :p The only thing I can think of off the top of my head: typing numbers … (View Post)2 -
Re: New versions of NearInfinity available
Oops. I even saw that when I was looking at the assembly... just forgot to mention it... special = 0 is the BG2 version of the opcode, and is hardcoded to fill the following values: param1 = 10 param… (View Post)5 -
Re: [MOD] EEex (v0.10.2-alpha)
Extract the attached archive and drop M_Hotkey.lua into your override folder. Open it, and you should see this starting at line 13:B3Hotkeys = { {B3TogglePrintKeys, 3, 0x60}, -- Key-Pressed Output To… (View Post)3 -
Re: [MOD] EEex (v0.10.2-alpha)
Welp, I'm glad the same functionality can be implemented via the vanilla engine. I was already like 75% done doing it the hard way, so I finished because why not. Terminsel has Opcode #193 applied. W… (View Post)7