Bubb
Bubb
Reactions
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Re: [MOD] EEex (v0.10.2-alpha)
Ok, I spent way too much time today doing this, (look at the casting button): I'm no longer rendering a color fill, but instead using a custom BAM that fits the underlying button. It took all of my G… (View Post)14 -
Re: [MOD] EEex (v0.10.2-alpha)
v0.5.3-alpha has been released to fix two important bugs:* Splprot stat lookup shouldn't be completely broken * Opcode #324 should only override strref if Special is non-zero @OlvynChuru: Good catch.… (View Post)6 -
Re: [MOD] EEex (v0.10.2-alpha)
Thanks for the feedback guys. I agree that integrating the timers into the buttons would be pretty cool... Here's a first attempt, which needs some refinement:* ) The color fill is rendered on top of… (View Post)11 -
Re: [MOD] EEex (v0.10.2-alpha)
@Ulb: Can't reproduce that one either. I think one of your other mods might be acting up, unless it's some weird event that EEex + another mod that is responsible. And btw, if the crash dumps aren't … (View Post)3 -
Re: [MOD] EEex (v0.10.2-alpha)
Just got back from being away all weekend, sorry for not replying sooner :). Since you guys like the timer bars so much I'll make them into an INI option in the next release. When the yellow bar rese… (View Post)4