Bubb
Bubb
Reactions
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Re: Baldur's Gate 2 Watcher's Keep dialogue skip issue
Interesting, I helped someone else with this issue here No idea how, but I've confirmed that your game thinks its in ToB, (chapter being 8), when in reality you are still in SoA. Fix should be the sa… (View Post)4 -
Re: Thieving abilities explained
I can answer the questions via looking at the engine, thought I suspect fellow forumites with greater offhand knowledge can answer faster. I'll just take a stab at this one: This changes depending on… (View Post)1 -
Re: Comments on new v2.5 pathfinding (It is bad news)
I've had a brief look at the pathfinding changes, (there really aren't that many from what I can tell, tbh): 1) They changed a flag on some sort of multiplayer position update, (which I suspect alway… (View Post)8 -
Re: [MOD] EEex (v0.10.2-alpha)
@Grammarsalad: Correct! :) (View Post)4 -
Re: New versions of NearInfinity available
@swit: Small correction for your op319 doc: Should be => Apparently I implemented my args in reverse order from what the engine defines. Oops. (View Post)1