Bubb
Bubb
Reactions
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Re: A button that wuld allow one to "outline" every sprite at the same time would be much appreciated.
At the request of @HaraldOfAlsius, I've updated the mod to work with Icewind Dale v2.5.17.0. When I find some more time I'll work on a BG:EE version. :) (grab the updated version from my original pos… (View Post)6 -
Re: Improved movement speed outside of combat
Hi @CruelIntentions, Seems you've already got a solution, (and I'm quite late to the party!), but I hacked up a very simple mod that should make your party move as if they had Paws of the Cheetah out… (View Post)6 -
Re: Mouse behaviour in Windows\Steam BG:EE (activating desktop icons whilst game running)
Hi @Joe, Sounds like an odd issue. Have you tried disabling "Hardware Mouse Cursor" in the graphics setting? That's the only thing I can think of for you to try. If that doesn't work we can… (View Post)2 -
Re: [MOD] EEex (v0.10.2-alpha)
Not quite sure how to show this - but I've managed to get a very experimental patch up and running that unlocks the full LUA standard library. Well, technically I've actually replaced the engine's li… (View Post)6 -
Re: Baldurs.lua Lines
Well, I don't know about what was in baldurs.ini, (I started playing after the 2.0 update), but I wrote a program to scrub the exe for all the available options, even hidden ones. Here's the list... (View Post)8