Bubb
Bubb
Reactions
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Re: [MOD] DLC Builder for Enhanced Edition v2.x games
DLC loading in v2.5.16.6 is broken. The engine has an erroneous secondary call that loads in chitin.key twice, with the second call removing any integration the engine previously made with zip archiv… (View Post)5 -
Re: Chance to learn spell
jmerry is 100% right. In case anyone wanted to see exactly what the engine does, here's some pseudocode, (extracted from BG2:EE v2.5.16.6): roll = ((rand() & 0x7FFF) * 100) >> 0xF; // Rando… (View Post)2 -
Re: Hitpoint rolls
Based on this thread, I'm not entirely sure the double-roll was intentionally introduced into the EEs. The v1.3 function worked as intended, (returned the result of one roll), and yet had a lot of ju… (View Post)4 -
Re: [MOD] EEex (v0.10.2-alpha)
@ArjukKagrim: Could you please throw the .lua file I've attached into your override folder, (after unzipping it)? It really is just a shot in the dark. If you could, please play the game until you cr… (View Post)1 -
Re: [MOD] EEex (v0.10.2-alpha)
@ArjukKagrim: Well, this is troublesome. Your dmp shows the crash occurring in the middle of an area transition / rendering the world screen, I believe. Problem is your game isn't crashing in the mid… (View Post)2