Charan
Charan
Reactions
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Re: [BG:EE] Battle Enhancer Mod (ver 1.33 RELEASED!)
Update on progress with version 1.3: - Renamed mod to Charan's and Lunar's Harsh Faerun mod. - Revised challeneges with mages thanks to Lunar's edits and custom scripts. Fighting certain spellcasters… (View Post)Post edited by Charan on4 -
Re: [BG:EE] Battle Enhancer Mod (ver 1.33 RELEASED!)
All items were carefully hand picked from the whole pool. No personalized items are included (for example you can't get balduran's helmet as drop, because that could potentially lead to having two Ba… (View Post)2 -
Re: [BG:EE] Battle Enhancer Mod (ver 1.33 RELEASED!)
Ok I'm pretty sure ETA must be pushed a little. While doing the last part (Manually editing all CRE all over again) I noticed many opportunities to further enhance enemies AI and speed up the randomi… (View Post)3 -
Re: Baldur's Gate EE KILL COUNT at the end of the game. (Please help me gather data for Loot Randomiser)
Thank you all for contributing. Provided data will help me to set a reasonable drop % chance for each treasure tier. Mod should be released tomorrow - or saturday if I encounter some unexpected probl… (View Post)1 -
Re: [BG:EE] Charan's Max Hit Points rolls for leveled companions ver 1.0
Just checked Ajantis. My bad. I forgot to edit his first file. I just attached fixed version to the first post. He should have his max hp at lvl 2 now. (View Post)1