Demivrgvs
Demivrgvs
Reactions
-
Re: Poison Weapon
@Dee that's pretty much KR's Assassin. I give it x3 backstab at 1st lvl, but caps at x6 at 13th lvl (maybe a +1 multiplier via HLA) but while I give it a hide in shadow bonus to be sure he can perfor… (View Post)3 -
Re: Rebalance and Improved challenge Mods: Opinions
@jinxed75 I've moved the discussion here as suggested by @Dukinson. @Tredvolt I made an online Item Index: http://gibberlings3.net/forums/index.php?showtopic=15700 Few things might not be up to date … (View Post)2 -
Re: Shaman & the useless level 2 druid spells
As @subtledoctor already said, mods will save you. Spell Revisions for example adds quite a few druid-only spells... New LVL1 Spells: Animal Summoning I, Faerie Fire, Obscuring Mist, Regenerate Light… (View Post)Post edited by Demivrgvs on6 -
Re: Mob Scaling: Yes or No?
Mob Scaling completely ruins the immersion for me. Having stuff like low lvl bandits suddenly becoming high lvl supreme warriors only because I delayed the quest a bit is terrible imo. Balance can be… (View Post)Post edited by Demivrgvs on3 -
Re: [MOD] Starlight - new weapons and spells for IWD:EE [WIP]
@Grammarsalad actually I didn't. The author of this mod didn't even asked my permission to use IR, SR or KR stuff but I'm not mad at him because he gave me credit for it. :) I'm glad you suggested my… (View Post)2