Drewbert_ahoy
Drewbert_ahoy
Reactions
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Re: Discussion of "Trash" Feats/Spells/Etc
As originally scripted, displacement... rounds per level concealment when improved invis gives the same thing at turns per level. (View Post)1 -
Re: Beamdog may eventually add new tilesets! What kind would you like to see? Poll
Without question Jungle. I use Project Q and you can make some nice swamps with that. (View Post)1 -
Re: Disagreement with the proposed 4th class
USB numerical pads are around 10 bucks. You can place it anywhere on your desk obviously. (View Post)1 -
Re: Disagreement with the proposed 4th class
The radial menu is the best part of the UI... you have 3 rows of hot keys for combat spells and quick items. NWN is heavy on buff spells, most of which get used out of combat. (View Post)1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Skill points need to be fixed so you can't pool them up through epic levels, then dump them into UMD or discipline upon taking a single level of rogue or a fighter class. That's nonsense. They need t… (View Post)2