Endarire
Endarire
Reactions
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Re: [MOD][BETA] Tome and Blood: More Options for Wizards and Sorcerers
@Necromanx2 The mod's author mainly discusses his mod on Gibberlings3. (View Post)2 -
Re: [v2.5.0] OlvynSpells: 150 New Spells for BG:EE, BG2:EE, IWD:EE and EET
@OlvynChuru Thankee! Since you added fly, did you also make units that should fly to fly like Air Elementals, Devas, Planetars, birds, and bats? I'm presently OK with the redundancy. By installing a … (View Post)1 -
Mods That Add Spells to Baldur's Gate or/and Baldur's Gate II (normal or/and Enhanced Editions)
LIST LOCATIONS The information should be functionally identical for each of these lists. -Beamdog General Modding Forum: Contains raw board code for ease of quoting and editing. -Gibberlings3: Lacks … (View Post)1 -
Re: [v2.5.0] OlvynSpells: 150 New Spells for BG:EE, BG2:EE, IWD:EE and EET
@OlvynChuru Praise First, you amazed me when you showed me reverse gravity! I've been wanting to use that in a D&D video game RPG for a long time! Thankee! Alleluia! Compatibility & Install O… (View Post)Post edited by Endarire on1 -
Re: [v1.72] Warlock Mod
@AionZ With EEex, can you transform Eldritch Blast into a weapon on the quick weapon list? I like the class's idea, but not the button presses of selecting EB so often! (View Post)2