Endarire
Endarire
Reactions
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Re: Enable Dual-classing into Kits (now with Proficiency Fix)
How compatible is this mod with EET? NPC_EE? Subtledoctor's Might & Guile, Tome & Blood, Faiths & Powers? Other class mods? Thankee! @kjeron (View Post)1 -
Re: [v2.5.0] OlvynSpells: 150 New Spells for BG:EE, BG2:EE, IWD:EE and EET
@OlvynChuru Bubb said you were the one who added Widen Spell to EEex. May we also get other 3.x metamagic feats, such as Quicken, Maximize, Empower, Heighten, Silent, Extend, Persist, and Energy Subs… (View Post)4 -
Re: [v1.72] Warlock Mod
@AionZ With EEex, can you transform Eldritch Blast into a weapon on the quick weapon list? I like the class's idea, but not the button presses of selecting EB so often! (View Post)2 -
Re: [MOD] -Might and Guile- a tweak mod and kit pack for warriors and rogues.
@subtledoctor Might and Guile refused to install for me, even after manual extraction and proper placement. My Mod List - Attached to first post. Errors: C:\a\BG2EE> ERROR: cannot convert kitids_n… (View Post)Post edited by Endarire on1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Greetings, all! +1 to officially including in NWNEE material from the Player Resource Consortium (PRC) mod or/and the Community Expansion Pack (CEP) mod. Also, add support from NWNXEE. I'd greatly li… (View Post)4