Erg
Erg
Reactions
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Re: Keeping items at start in BG2:EE, like it was in BG1?
@CaloNord, you are missing my point. I personally believe that the people that 1) want to keep all their items at the start of BG2 2) want to do the above without using mods are crazy. However, even … (View Post)1 -
Re: Do BG:EE and BG2:EE bugs come from the original versions of these games?
@CamDawg, your list just confirms my statement that the residual bugs in the original games have an impact negligible on gameplay (e.g. wrong icon on the ground, really?) with the possible exception … (View Post)1 -
Re: Unbiased Ir'revrykal+5 mod
@shawne, you need WeiDU to update the item description, so, in this case, you can't just put the itm file in override. Besides, I think that this mod is still a work in progress and @CrevsDaak will p… (View Post)Post edited by Erg on1 -
Re: new user....convince me
@elminster, thanks for perfecting my metaphor. However the end result will not change as it will still be affected by selection bias. (View Post)1 -
Re: new user....convince me
There is plenty of similar threads in this Forum. The most recent one is http://forum.baldursgate.com/discussion/32880/standard-baldur-s-gate-vs-the-enhanced-version Just bear in mind that this is th… (View Post)6