Franpa
Franpa
Reactions
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Re: How do you like the look of character models in the game now?
I knew you (Beamdog) stopped using Nearest Neighbour even though it's the best at preserving fidelity in low resolution graphics. Linear and other similar forms of scaling blur the graphics and destr… (View Post)Post edited by Franpa on5 -
Re: Things that could be improved under the new UI
http://redmine.beamdog.com/issues/21614 This report I just made should interest you. (View Post)2 -
Re: Is the black space that you can see an intended look of the end of the map?
Edit: I made a cleaner easier to understand version of this post here: https://forums.beamdog.com/discussion/comment/735093/#Comment_735093 They already have dynamic adjustment of how far you can scr… (View Post)Post edited by Franpa on5 -
Re: How to begin Expansion without losing any Bags of Holding?
C:MoveToArea("AR9100") doesn't work. The Winter video plays, I briefly see my characters spawn and then the whole screen goes black and is unresponsive to input (Game still responds to Alt-… (View Post)1 -
Re: 3/17/2016: Updates Incoming! (details within)
"The currently selected language should be highlighted by default in the Language menu. (18560)" This is only kinda partly fixed. Previously no language would be highlighted by default and … (View Post)1