FreshLemonBun
FreshLemonBun
Reactions
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Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
You can define subraces as new races using racialtypes.2da with several issues. The first is that all race based and type based events relate only to the race by row number in racialtypes.2da therefo… (View Post)1 -
Re: GetTimeHours/Minutes/Seconds... real time or game time?
Right, I believe you set how many minutes are in the hour. The smaller units should not be shortened due to this but as a consequence there should be fewer or more milliseconds and seconds in the hou… (View Post)1 -
Re: Tag an AOE Effect and AOE sizes.
Yes but that TagEffect function can only be used when looping through effects using GetEffectTag, that is it's not the same as other tags. A useful thing about TagEffect is that you can encode spell … (View Post)1 -
Re: Suggestions Thread: Miscellaneous (Minor uncategorized tweaks and changes)
Perhaps it's a minor change but it would be useful to expose some of the "game engine" rows used in dialog.tlk so that they can be easily changed per module in the same way that 2da referen… (View Post)2 -
Re: Development Build 8193.6
If you updated to the development patch I would advise you to roll back until they work out the bugs. It seems to be very experimental still and probably not something you want to expose players to. … (View Post)1