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Re: [MOD] Kensai Rebalancing for BG:EE and BGII:EE (v2.6)
I'm (currently asking for help) trying to code "A kensai can not use magical weapons... since doing so is not a true measure of his skill." (View Post)1 -
Re: BG EE 2.0 and Siege of Dragonspear Compatible Mods
Tested...its works thank you! Using lang/en_us/dialog.tlk Install Component [Kensai Kit Revision]? [I]nstall, or [N]ot Install or [Q]uit? I Installing [Kensai Kit Revision] [1.4] Copying 1 file ... C… (View Post)2 -
Re: [MOD] Kensai Rebalancing for BG:EE and BGII:EE (v2.6)
Latest iteration...latest changes bolded I'm experimenting with the fallen status, though it's only implemented for the PC, I haven't been able to trigger it for a non PC. KENSAI: A kensai is a warri… (View Post)2 -
Re: XPLEVEL.2DA to include kits?
Done and done, thank you! (View Post)1 -
Re: [MOD] Kensai Rebalancing for BG:EE and BGII:EE (v2.6)
I've been continuing to experiment...trying to figure out a way to have their to hit bonus count towards hitting creatures which can only be hit by magic weapons, while restricting their ability to w… (View Post)1