Grymlorde
Grymlorde
Reactions
-
Re: Full party control
What I see as low hanging fruit for Beamdog is to take a look at TonyK's AI and Numos' Minion Command Tool. BD has the expertise to improve the quality of both packages which I think would greatly im… (View Post)1 -
Re: Would you like to have "ceiling" for basic Tilesets in NWN: EE?
Only if the builder has the option to turn them on (off by default). This will ensure maximum backwards compatibility. (View Post)3 -
Re: Full party control
Oh and of course TonyK's HenchAI makes all creatures smarter and gives inventory control to pets. There's also code in there to improve the OC (henchman inventory, better AI, etc.). One caveat is tha… (View Post)1 -
Re: Full party control
I agree with @ildaron . I want better AI for both henchman and for monsters and not Baldur's Gate style full party control. I want battle clerics to charge into combat full bore and healing clerics t… (View Post)3 -
Re: Would you like to ask BD to implement directly in NWN: EE the CEP and the NWNX?
I sincerely hope that BD does not blindly incorporate all of NWNX and CPP. While there are a lot of good bug fixes, there are also changes that are based on the personal preference of their creator(s… (View Post)4