Gwendolyne
Gwendolyne
Reactions
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Re: Making a Spell That Works Only In Cities
You must add a new line in splprot.2da : NOT_IN_CITY 0x106 8 5 with 0x106 = areatype (like outdoors, forest, etc) 8 = CITY 5 = not equal I once wrote a function to do this, but Argent77's one is bett… (View Post)2 -
Re: [How to] Making kit mods for the EE!
It is just a remainder of the brief description string I did not use. I should have deleted this line, even if it is commented. Forget it. ;) (View Post)1 -
Re: [How to] Making kit mods for the EE!
1) I had the same problem with my two paladin kits. The only way to solve it is the following workaround.// EE : Workaround to display the correct fallen status in character screens. // -------------… (View Post)Post edited by Gwendolyne on1 -
Re: -HOW TO DO STUFF IN WEIDU-
And don't forget to check the unsellable flag:WRITE_LONG 0x18 THIS | BIT0 // add Unsellable flag WRITE_LONG 0x18 (THIS BAND BNOT BIT0) // remove Unsellable flag (View Post)2 -
Re: Opcode 180 (Can't Use Item) doesn't work
Or simply this: LPF ~ADD_ITEM_EQEFFECT~ INT_VAR opcode = 319 target = 1 timing = 2 parameter1 = IDS_OF_SYMBOL (~Kit~ ~your kit~) parameter2 = 9 special = RESOLVE_STR_REF (@your kit ref in mixed case)… (View Post)2