Gwendolyne
Gwendolyne
Reactions
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Re: SHS?
It is back. (View Post)2 -
Re: Attribute Question for container modding
Yes. AFAIK, according to my modding experience with classic engine, the further you set the Launch point coordinates, the slower the door (or the container) opens when it is not trapped. For a contai… (View Post)2 -
Re: Project Infinity - mod manager for Baldur's Gate, Icewind Dale, Planescape Torment, and EET
As you know, SHS mods are currently transferred to SHS official GitHub account. It would be nice if you might add it to the download tool, as per G3 one. Thanks and good work! ;) (View Post)1 -
Re: Official SpellHold Studios GitHub Mirror
Xmas gift: BP-BGT Worldmap has been moved to SHS GitHub account. :p (View Post)Post edited by Gwendolyne on2 -
Re: [MOD] Skin for IWD1 EE/ BG1 EE/ BG2 EE
It is not that difficult, but rather time consuming. Specially when it comes to create CHARACTERS animations. (View Post)1