InflatableFriend
InflatableFriend
Reactions
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Re: NWN:EE - New Character models Feedback (Impressions, ideas, the future)
Just because I was watching this again earlier and goes over Blizzard's art philosophy. http://gdcvault.com/play/1015306/The-Art-of-Diablo On topic, love the new Aribeth model, it's clearly early day… (View Post)2 -
Re: Would you like to have a support for "NeveBlender" (Blender unofficial-Addon)?
If Beamdog could give the NeverBlender developers any information they need in order to make NB a better functioning plugin, then that would be much greatness. (View Post)1 -
Re: Would you like to have a support for "NeveBlender" (Blender unofficial-Addon)?
Voted No. Not because I don't want NeverBlender to succeed, It's a great community made tool, but because I'd much rather Beamdog made any official tool much more universal. There are a lot more 3d p… (View Post)1 -
Re: How does the community react to (obviously) modernised content in NWN?
https://trello.com/c/D04UtzOt/108-new-resource-data-formats-for-higher-performance-quality-and-compatibility That one should cover it, most notably the optional industry standard .dds, and support fo… (View Post)1 -
Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
Support for Level Of Detail meshes. Higher polycounts are great, but some kind of LOD/distance scaling would be really useful to ensure that polys are only drawn when they're needed. (View Post)1