JFK
JFK
Reactions
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Re: How to move placeables with keys?
To change placeable height, right click on either the model itself, or name in the list on the left where you can see all the placeables you've put into an area. Adjust Location, and adjust the Z-axi… (View Post)2 -
Re: Fun with SetObjectVisualTransform function
I hope we can get the pwk to also transform though, eventually. But heck yes, this is huge. Hey, I need to try something. Be back later! So, the model is rotated, but the movement isn't. Thus, rotati… (View Post)Post edited by JFK on2 -
Re: Fun with SetObjectVisualTransform function
Nice demo @ShadowM. I hadn't seen your last post before I posted. I'm going to play with moving a ship placeable across the sea now. Have fun! (View Post)2 -
Re: Where is placeables.2DA?
In the case of NWN:EE, I think they're in your Beamdog Library installation folder, in data, in a .bif file named base_2da.bif. Try res_499.2da for placeables? Make sure, obviously, you copy to a new… (View Post)1 -
Re: Fun with SetObjectVisualTransform function
I've just come here to post how much fun I've had playing around with this! Fun to scale my PC down to mouse size, giant size. Fun moving bookcases around. With scripting, one could do things like sw… (View Post)2