Kamiryn
Kamiryn
Customize Character Override Hak (CCOH) v6.1
Reactions
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Re: Development Build 8193.21 for NWN:EE - a HUGE beta patch is now available
In build 8193.21 the SetColor() scripting command does not update the head anymore: This is the same for skin, hair and tattoo colors. Edit: looks like it's fixed in the current beta :) (View Post)Post edited by Kamiryn on1 -
Re: Advice on reliably jumping a PC/NPC to a location/object
Keep in mind that DelayCommand() delays everything not just the ActionJumpToLocation(), it also delays GetPCSpeaker() for example. So I would replace the last one withobject oPC = GetPCSpeaker(); Del… (View Post)1 -
Re: 1.80 Bug Strenght at creation PC
Same for me. Impossible to decrease strength if its value is lower equal 11. Seems somehow related to classes. Fighter, rogue, barbarian, monk can't decrease strength while bard, druid, ranger, wizar… (View Post)Post edited by Kamiryn on2 -
Re: Conversation Script Variables
It's possible already and requires very little extra work. For N=0,1,2,... write scripts #include "incfile" void main() { SetAction(N) } and in the include file void SetAction(int nAction) … (View Post)2 -
Re: Change appearance of helmet/armor/weapon/etc In-Game
Only what's in the hak (or in the override) is required. Also I think only the server needs the files. Horses are easy - when there are no horses and all the other more complex parts are left out :D … (View Post)1