Lord_Tansheron
Lord_Tansheron
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Re: Advice for playing as a kensai?
Sounds like that is the problem in our discussion. Naturally if you can just interrupt everything with FoA and chunk mobs left and right then you don't need the utility of a K->M. You can just go … (View Post)1 -
Re: Advice for playing as a kensai?
I'm pretty sure SCS adds scripted triggers to mages, which essentially makes their spells inexhaustible. Also, they will routinely use Dragon's Breath (ignores MR) and Summon Dark Planetar. A jelly w… (View Post)Post edited by Lord_Tansheron on1 -
Re: Advice for playing as a kensai?
@ZanathKariashi: all well and good, but in your entire argument you seem to neglect to consider that your party will want a mage, no matter what (at least one anyway). There is no better mage in the … (View Post)1 -
Re: Advice for playing as a kensai?
@ZanathKariashi: Certainly a pure Kensai deals more damage, but that doesn't mean it's more effective. Effectiveness is a combination of damage output, durability, and utility. A pure Kensai only has… (View Post)1 -
Re: Advice for playing as a kensai?
The reason people often shun 2h weapons is their inherent APR limitations. With dual-wield, you gain 1 extra APR from your offhand, and potentially another 1 APR if you use a weapon with +1 APR bonus… (View Post)1