Lord_Tansheron
Lord_Tansheron
Reactions
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Re: Baldur's Gate 3: Ayes or Nays
Nay from me, for now. All judgement is tentative pending more information, but the fact that it looks like a D:OS mod more like an actual BG game and the fact that it's fully turn based rather than p… (View Post)2 -
Re: Baldur's Gate 3: Worldwide Reveal (actual gameplay)
Yeah, pretty much this. It's a Forgotten Realms mod for Divinity. Which, unfortunately, is what many people feared would be the case. I'm not seeing the Baldur's Gate part of it - yet. I'm willing to… (View Post)2 -
Re: SCS golems, and the planar sphere
Clay Golems are the big issue here, as they're resistant or immune to most weapon types except blunt. That's why you're having such a hard time killing them. Get everyone some viable blunt weapons if… (View Post)1 -
Re: Coop Duo SCS Run - Suggestions?
It depends on what you want to do, really. FMT certainly has some funky options available to them, like using Mislead and storing the clone in a remote space to spam backstabs like there's no tomorro… (View Post)2 -
Re: SCS Mind Flayers ... oh boy
I should add that in my game, there is no easy cheese for beholders with Shield of Balduran (it's a generic MR shield under the IRR mod). Coupled with the LoB HP bonus and the Insane double damage bo… (View Post)3