Lord_Tansheron
Lord_Tansheron
Reactions
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Re: Dwarven Defender/Cleric who can use axes
Shouldn't break anything. I used to play with "creative" interpretations of classes/kits all the time. Never had any issues that couldn't be fixed with two clicks (and even that was rare). (View Post)2 -
Re: Feature Suggestion: Change Effects that Set a Stat
It certainly is weird behavior, but mostly because the game is a bit weird in how it works with stats. It's trivially easy to min/max, and end up with 18 STR on just about everyone, from a bard to a … (View Post)1 -
Re: Dwarven Defender/Cleric who can use axes
I do believe the whole clerics = no blades thing is being phased out in general. It was a concept from the dawn of D&D, but it didn't age well. Good riddance, I say. (View Post)4 -
Re: Ioun Stone Nerf :(
Honestly, I think this is a good change. Crits were practically meaningless due to the fact that just about any headgear protected from them. It took the entire mechanic out of the equation, pretty m… (View Post)7 -
Re: Is 2.0 worth it?
True, but even without an open beta those release versions went through internal QA. They knew it was broken, they just also knew it would take more time to fix and they did not want to delay the rel… (View Post)2
