Mordeus
Mordeus
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Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
I think we should decide on the naming conventions for the spells. That way we can create the dummy spells now and then update them with icons and their strings. That way I can add the new icons and … (View Post)1 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
Ok done the design for the Arcane spells. Still have halfway to go with the Divine and race/alignment Arcane spells. Here's what the Arcane spells look like, if there aren't any objections to them I … (View Post)10 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
@Jarl I was a little worried that it was going to have the 500+ extra spells I mentioned above, but looks to be reworks of BG2 and IWD2 spells with some extra ones from the compendium. The latest ver… (View Post)1 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
@The_Shairs_Handbook Unfortunately we have to work within the limits of the infinity engine, so most of the p&p enchanting spells aren't viable. I'll go through them again to see if I missed anyt… (View Post)1 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
Ok, turns out I underestimated and overcomplicated the "pick for me" method. Instead I'll disable the spellbook and create spells that directly appear in the mage's quick spell menu instead… (View Post)1