Mordeus
Mordeus
Reactions
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Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
I'm having to go through the strings to modify anything that can't be done with the Infinity Engine. One example is Phantom Armor that has a condition that if the spell target loses HP equal to that … (View Post)1 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
I think it is about time for a spring cleaning with this mod. I could either try and work around what is already here or I can build a more coherent structure and port relevant things over when they … (View Post)4 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
Ok I'm going to have to figure out how to implement some of the new modder related improvements that came with v1.2 into the mod. Externalized spells that may be cast while silenced - So this means I… (View Post)6 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
@silversnuff thanks for the link, it was quite informative but I do hope that there is something like a IESDP update in the future that includes all the new stuff. Here are some new things I can do: … (View Post)5 -
Re: [Mod] Faiths of Faerûn Kitpack v0.5c (Ready for testing)
Small update, I made some headway with the Find Familiar spell. Most of it is hardcoded to the character's alignment but if you give the 9 Familiar's creature files a Polymorph opcode then you can mo… (View Post)3