Pecca
Pecca
Reactions
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Re: Making it Work: Inventory
Okay, still even if divided, I think the overall screen would look better if they used the same background. (View Post)2 -
Re: Making it Work: Inventory
I'm obviously in favor of having one box bordering the bottom space that contain both inventory and ground as in my mockup. The box around ground icons only inside the bottom space feels a little bus… (View Post)3 -
Re: Making it Work: Inventory
Naah, it's pretty good now. :) I just have one thing about the BG2 art. The top of the window (with screen name and character name) has kind of a trademark design that I really like and I think it sh… (View Post)5 -
Re: Making it Work: Inventory
Since we should use BG2EE UI for basic blueprints since it has most ornamentation, I'd keep it where it is. (View Post)5 -
Re: Making it Work: Inventory
I'd say we can add as much context as we want. What I gathered from the blueprint discussion is that aside normal mockups we do, we should also add a simple blueprint with them. (View Post)4