Pecca
Pecca
Reactions
-
Re: Making it Work: Inventory
Don't have to. Touchscreens have a condition in the lua code "e:IsTouchUI()" used for example for additional buttons on the main gameplay screen. With this, the code can be adjusted for dif… (View Post)5 -
Re: Making it Work: Inventory
Since we should use BG2EE UI for basic blueprints since it has most ornamentation, I'd keep it where it is. (View Post)5 -
Re: Making it Work: Inventory
Personally I don't care much about item comparison, but here are some thoughts anyway. -Too much information is a bad thing in this case. I think this feature is meant to be a quick comparison to giv… (View Post)6 -
Re: Making it Work: Inventory
Okay guys, I won't be a buzzkill. :) (View Post)3 -
Re: Making it Work: Inventory
Got some nostalgia mood today. :) (View Post)9
