Pecca
Pecca
Reactions
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Re: Making it Work: Inventory
I also want to communicate not only how I envision the layout, but the graphics too. (View Post)1 -
Re: Making it Work: Inventory
I can see the arrows work, with a little bit of graphic like this: (View Post)4 -
Re: Making it Work: Inventory
Another idea is to have a content of bags of holding in the characters inventory in that box area. (View Post)4 -
Re: Making it Work: Inventory
I played a little bit with the icons and it's true that too large icons look bad. But to allow proper functionality for larger fonts, the space for those statistics needs to be large. So I replaced t… (View Post)6 -
Re: Making it Work: Inventory
The purpose of the original UI suggestion thread I started (which this one derived from) was for anyone to give any suggestions they want to share. That's the bottom line. We've seen the discussion g… (View Post)2