Plok
Plok
Reactions
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Re: The allow customization of hardcoded feats card discussion
@FreshLemonBun When I was coming up with that approach, I wasn't really thinking explicitly about de-hardcoding things, I just posted it here because it seemed like the approach could also handle tha… (View Post)2 -
Re: The Combat mode toggles card discussion
Look at how NWN 2 does it. There's a UI element in the corner with all your modes, you click one and it's on until you click it again. Do that. It's so much better than having to engage an enemy, cli… (View Post)3 -
Re: Access and Edit/Save 2da's in Toolset - Why?
This would be of absolutely no benefit to me personally but I'm very much in favour of making 2das easier to edit. I think poking at 2das would be a very nice starting point for curious amateurs to g… (View Post)5 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
I'm not actually sure what a Token System is. The only thing I can think of for the phrase is a positive reinforcement thing in Behavioural Psycology... which I somehow suspect is not what you're get… (View Post)Post edited by Plok on1 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
I've been thinking a lot about how to make changes to the game (new classes, feats, spells etc.) be more self-contained, with the goal of just being able to download a hak, attach it to your module a… (View Post)2