Raduziel
Raduziel
My mods are not being supported in this forum anymore.
For further information get in touch with me through Twitter.
Cheers
Reactions
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Re: How do you prevent your divine casters from being dispelled?
All my buffs are made during the fight, so I don't have this issue. Pretty much I start the fight, eat up the Dispel/Remove then cast Sanctuary/Invisibility 10' and begin to buff. (View Post)Post edited by Raduziel on5 -
Re: Beamdog Update: July 2019
@ThacoBell My dad always told me "don't raise your voice, improve your arguments". I like to follow this lesson, so I also give myself the right to not waste my time with someone who yells … (View Post)5 -
Re: "Maybe this time" [NO-RELOAD THREAD]: "The Tale of ONE MILLION visions"
If this I Hate Undead party is using my mod, be aware that an IWD campaign will be a breeze (except for a dungeon or two) and a BGEE campaign won't let most of the kits shine their abilities. BG2EE i… (View Post)1 -
Re: Beamdog Update: July 2019
@ThacoBell No. What Beamdog did with the weapons' proficiency screen makes a lot of kit-related mods incompatible with other mods (now we have to mod the base class instead of just giving allowance t… (View Post)3 -
Re: [How to] Making kit mods for the EE!
@Cryosaur All my kits uses the zero flag with no issues so far. I don't know the difference between using it or the trueclass flag as when it comes to modding I'm basically a drunk monkey trying to w… (View Post)1