Sese79
Sese79
Reactions
-
Re: New Game Update #2 Build 2009
Thanks for answering me. I sent you a mail regarding this, and to Nathan too yesterday. It has the number of #1925. The best topic about few monsters is here: http://forum.baldursgate.com/discussion/… (View Post)3 -
Re: Fewer enemies in BG:EE (WILL BE FIXED NEXT PATCH)
The concept has no flaws. But it seems that this is not working well. We already showed with examples, that this bug occurs until the end of the game, and in every difficulty. No matter of level, par… (View Post)2 -
Re: Fewer enemies in BG:EE (WILL BE FIXED NEXT PATCH)
And yes, @Shandyr showed us many examples that this fewer monster problem occurs in Insane difficulty too, and it occurs on normal close to the end of the game. So this is a bug, not a bad decision, … (View Post)1 -
Re: Fewer enemies in BG:EE (WILL BE FIXED NEXT PATCH)
If you choose the Core difficulty there should be everything as it is: Core. So no XP penalty, no damage/attack bonus or penalty, no fewer monsters in a monster group. This a game that tries to be so… (View Post)2 -
Re: Fewer enemies in BG:EE (WILL BE FIXED NEXT PATCH)
And besides of not working at Insane diff., this is not the only thing the difficulty level sets in the game. The other difficulty levels alter everything else too: how much XP you earn, how much dam… (View Post)1
