SethDavis
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Re: [(BG2) bug] Luck bugs
@Avenger_teambg - Now that you mention it they only appear to do this for removing traps, picking locks and breaking doors.... Sometimes I think hey must have had like 500 people working on the same … (View Post)2 -
Re: [(BG1) BUG] Nashkell Mine entrance not spawning (AR5400) (0914)
Potentially fixed - Applied ALL the fixes because trying to please everyone never bit anyone in the ass :D (View Post)2 -
Re: [(BG1\2) BUG] nthNearestEnemyOfType objects (51-59) not working properly. (0813)
Potentially fixed - If the function doesn't find enough enemies it no longer goes down the list until it finds one. (View Post)1 -
Re: [(BG2) Engine Bug] Attacks per round bonuses (0824) (ToBEx10)
@Wisp - It still takes the key as the argument, but they are arranged such that (0->0) (1->0.5) etc (View Post)1
