SethDavis
-
Re: Lord-slayers' Shrine (Dark Souls 3)
Dual wielding is another one of those things the game doesn't explain, but I found it to be really useful when I got it working. Simply holding two weapons doesn't enable dual wielding. You need to h… (View Post)2 -
Re: [Neverwinter] Latest Trailers! Neverwinter goes Ravenloft! And meets Acquisitions Incorporated!
I read Maggotmasher and now I have the "boil em mash em stick them in a stew" song stuck in my head and feel slightly ill. (View Post)4 -
Re: Lord-slayers' Shrine (Dark Souls 3)
more health and damage mostly, with a slightly more awkward area to fight in. he might also be more likely to do a three chop lightning attack and is harder to backstab. (View Post)1 -
Re: Lord-slayers' Shrine (Dark Souls 3)
I didn't think that getting the covenant items through invasions could be half as frustrating as farming them... but somehow it's a bloody nightmare. You always think of invaders who are being nasty,… (View Post)1 -
Re: Lord-slayers' Shrine (Dark Souls 3)
@the_spyder 1) there is some in area kind of looping around, but for the most part if there's a branch it goes to an optional area. the main game is a fairly straight shot 2) that's the area loading … (View Post)2
