ShadowM
ShadowM
Some of my Contributions on Vault: LINK
Reactions
-
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
@JuliusBorisov Yes, and thank you for all the work you do for everyone. (View Post)4 -
Re: The Improve weather effects card discussion
All though particle effects can be done already, the question is can nwn handle large particle effects now with it changes. I would love to get a weather.2da or rain.2da etc.. one so we can have mult… (View Post)Post edited by ShadowM on4 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Give us void SetCorpseDecayTime(object oCreature,float fTime) / float GetCorpseDecayTime(object oCreature) These function will allows us to do a universal corpse system instead of on a individual bas… (View Post)2 -
Re: Suggestions Thread: Structural (file formats, references, "hardcodedness", configuration)
Allow us to add custom damage types / and resistance/immunity support for though custom damage types (Radiation, Dragon breath fire, Poison etc..) (View Post)2 -
Re: The Biggest Trap of DnD Games
exagerating min/maxing. I do not see any of those three you mention as real problems only minor issues. Did any of the three stop you from finishing the module or having fun, no. So there no Persuade… (View Post)2