Shin
Shin
Lots of work to do, won't be around quite as much for some time.
Reactions
-
Re: Long discussion about portraits (BG vs BG2), as well as the choice for BG:EE portraits...
The BG1 style works somewhat well when the portraits are camouflaged enough so they don't scream 'photoshopped human' (which some of the above ones definitely do), and when the model is someone unkno… (View Post)2 -
Re: BG2: Copper coronet slave pen's key missing
Yeah, I also have the distinct impression that this shouldn't normally happen. There's nothing immediately obvious in the files suggesting conditions to the beastmaster dropping/holding the key, and … (View Post)1 -
Re: A brief response to anger at and criticism of BGEE and BG2EE
It seems possible/likely because several things have already happened. Like I mentioned in an earlier post in regards to the "future of the series", many externalizations and engine improve… (View Post)3 -
Re: A brief response to anger at and criticism of BGEE and BG2EE
@shawne Well first of all, factoring in things that you want to happen to a game series into a decision, when they seem possible or even likely, also speaks to how you feel about the series. To clari… (View Post)4 -
Re: Should BG2:EE include the "Ascension" mod by David Gaider?
Imo it should easily be the baseline. For all I've been able to gather, ascension approximates what ToB was intended to be to a much closer degree than the vanilla release. Including it would be a lo… (View Post)1
