Skitia
Skitia
It's possible it was missed/disqualified, or that I did not code it properly. I will test it in the coming days. I remember that conversation branch being prickly.
I consider the BG2 version complete, but I do have a big update coming for October (November if I run out of time) that will revise and add content.
Reactions
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Re: [v1.1] Skitia's NPCs For BG2:EE and EET
You technically can re-use saves, but it requires re-assigning all of the right string values in Nearinfinity, which requires remembering what each line is or referencing the mod files for them. I'd … (View Post)1 -
Re: [v1.1] Skitia's NPCs For BG2:EE and EET
I looked at this one and didn't see any issues. Just in case though, I did move around when a needed global would increment. Global("X3HelQuest","GLOBAL",9) is the condition for t… (View Post)1 -
Re: [v1.65] Emily, a Half-Elf* Archer for BG:EE + SoD and EET
X3mily Talk needs to be at 11 for it to trigger the series of book talks afterwards. Since it is at 10, it is easily fixed by just initiating player dialogue with her, since it was supposed to fire a… (View Post)1 -
Re: [v1.50] Recorder, a gnome lorekeeper NPC for BG:EE, SoD and EET
Replicated and fixed! I found another bug while I was fixing it and corrected it as well, so anyone going the path of "Not taking Recorder and Helping out the evil side of the quest" should… (View Post)1 -
Re: [v1.1] Skitia's NPCs For BG2:EE and EET
-Changed Vienxay's script so she leaves via the nearest exist. -Added a bit of future code in relation to a shortbow that can be found in a future version of Wings for Emily. I'm working on Wilson cr… (View Post)1