Skitia
Skitia
It's possible it was missed/disqualified, or that I did not code it properly. I will test it in the coming days. I remember that conversation branch being prickly.
I consider the BG2 version complete, but I do have a big update coming for October (November if I run out of time) that will revise and add content.
Reactions
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Re: Custom Baldur's gate music
The first piece is my attempt at trying to create Area Music I did about a year ago. I used a virtual wind machine, low woodwinds + low strings, and some gongs, and a waterphone. Very weird scoring, … (View Post)5 -
Re: [v1.7] Pai'Na, a half-drow hivemaster druid NPC for BG2:EE
.gitignore is a modder resource, it tells GitHub what files to not upload when they are doing a push/commit. A user doesn't need to worry about any over-write warnings. (View Post)2 -
Re: -HOW TO DO STUFF IN WEIDU-
What do you have in it so far? It would be easier to answer with a bit of knowledge. To give a really general example for an NPC Mod without addressing any tips for compatibility with EET or such (Es… (View Post)1 -
Re: [v1.1] Skitia's NPCs For BG2:EE and EET
I should probably take a look and re-evaluate how I want the romances to work. Penning of thoughts below: Racial Restrictions: I think I will remove all of these. For unusual combinations I'll have t… (View Post)Post edited by Skitia on3 -
Re: [v1.66] Vienxay, a Elven Shadowmage NPC for BG:EE + SoD and EET
Unfortunate she missed! Shadowjump briefly adds 2 to her backstab multiplier, (She should have 2 at level 5 unless I screwed up and forgot to upload a file, I'll check later). So while it is active s… (View Post)1