Skitia
Skitia
It's possible it was missed/disqualified, or that I did not code it properly. I will test it in the coming days. I remember that conversation branch being prickly.
I consider the BG2 version complete, but I do have a big update coming for October (November if I run out of time) that will revise and add content.
Reactions
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Re: [v1.1] Skitia's NPCs For BG2:EE and EET
It's mostly SoA with a few conclusion end points that happen in ToB. Quest Events happen in the below sort of progression as of now, things can change when I get to the revising stage: Recorder: Alth… (View Post)Post edited by Skitia on3 -
Re: [v1.1] Skitia's NPCs For BG2:EE and EET
Progress Report #7 I have all of the quest work done, thus a big jump to 25%. Dialogue could use some spell checking and word switches, but it's where I want it to be. With Quests and Mechanics done … (View Post)2 -
Re: [v1.50] Recorder, a gnome lorekeeper NPC for BG:EE, SoD and EET
By banter do you mean party banter, or banter with the protagonist? If it is the latter looks like I screwed up. :disappointed: . To get around my error until I push an update, I would type: C:SetGlo… (View Post)1 -
Re: [v1.72] Kale, a Halfling Barbarian for BG:EE, SoD and EET
No worries, I've removed it anyway, just incase the line came from the BG1NPCs mod and for some reason never got removed. (I think I did have that installed a long time ago briefly.) It should be saf… (View Post)1 -
Re: Any good tutorial on how to learn to mod IE? I wanna make a 5e warlock class.
I gave up on Weidu twice. The first time I don't even think I touched Weidu. I was looking at DLCTEP and WEIDU documentation, and was so overwhelmed with all of the things involved that I gave up. It… (View Post)3