SomeSort
SomeSort
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Re: Clerics are only saved by draw upon holy might
Going from memory so it's possible there are some mistakes, but Level 1 Both get: Armor of Faith, Bless, Cure Light Wounds, Detect Evil, Doom, Shillelagh Clerics get: Sanctuary, Remove Fear, Command,… (View Post)Post edited by SomeSort on10 -
Re: Assassins using darts after 2.3, still worthwhile?
The supply is super-limited, but there are also poisoned throwing daggers, which I believe might be the last no-save damage-over-time poison effect left after the poison weapon nerf, which makes them… (View Post)2 -
Re: Assassins using darts after 2.3, still worthwhile?
I find Darts to be even better for Assassins after the poison weapon nerf, at least relatively speaking. In addition to giving enough APR to increase your odds of landing a hit, Darts of Wounding for… (View Post)4 -
Re: Clerics are only saved by draw upon holy might
There are a couple pure clerics and pure druids. Branwen, Viconia, and Faldorn in BG1, (Viconia has the magic resistance, but lots of NPCs have little quirks to them, like Mazzy's innate Haste/Streng… (View Post)2 -
Re: Summoned monsters seem useless
Sweet addition! (View Post)1