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Re: Clerics are only saved by draw upon holy might
Cleric spells I miss when playing a Druid: 1: Sanctuary, Command, Remove Fear 2: DUHM, Silence, Hold 3: Animate Dead, Holy Smite, Remove Paralysis, Zone of Can I Please Quicksave Already? 4: PfE10' 5… (View Post)5 -
Re: Summoned monsters seem useless
How do Nishruu / Hakeashar not do what the description promises? The description promises a mist that deals no damage but is immune to magic and is drawn to enemy mages like a moth to a flame, eating… (View Post)4 -
Re: Summoned monsters seem useless
Most summons are junk who don't really do anything other than distract your enemies for a round or two. It's especially bad later on when most mages have a copy or two of Death Spell handy, which ins… (View Post)12 -
Re: Shar-Teel: Daggers or Long Swords?
I've done a lot of things with her weapon-wise, but I'd say my most common is long bows if she duals and 2-handed swords if she doesn't. Evil parties don't really have a natural candidate for Spider'… (View Post)1 -
Re: Save... or Else!: the Playthrough
1st play session Major goal: acquire the low-hanging fruit for the final party. * Found myself standing around doing nothing in Candlekeep. Summoned a Dust Mephit. Wondered how long I've been able to… (View Post)2