SorcererV1ct0r
SorcererV1ct0r
Reactions
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Re: Pillars of Eternity 2 praise/criticism/gameplay and story analysis thread [SPOILERS ALLOWED]
Shifting away from per rest to per encounter was one of the best decisions made for PoE2. <2> I could't play PoE 1 as an Wizard/Druid due the ultra limited resting. Ciphers was my mainclass on … (View Post)Post edited by SorcererV1ct0r on2 -
Re: BG3: Yay or Nay?
If there are an "best attack to spam", is because you failed to make an interesting combat and skill system with tradeoffs. Should be "the best skill against enemy A in situation B und… (View Post)1 -
Re: Pillars of Eternity 2 praise/criticism/gameplay and story analysis thread [SPOILERS ALLOWED]
* Deadly Earth is a lv 12 ability. And is broken much more because the lack of verticality. This ability that can kill dragons in few rounds would be useless against dragons if they can fly like on p… (View Post)1 -
Re: Solasta: Crown of the Magister (D&D 5e OGL cRPG)
I tried KotC too. Was good at beggining, but some encounters i found much more hard by the game artificially limiting spell ranges compared to pnp, not allowing pre combat buff, and the lack of skill… (View Post)1 -
Re: Solasta: Crown of the Magister (D&D 5e OGL cRPG)
Trailer https://www.youtube.com/watch?v=-sU5JvaUegA GAmeplay https://www.youtube.com/watch?v=f1uUDj1JIsg I an hipped by the game since their comments about fly/climb. I can't fly/levitate in a RPG ga… (View Post)2