Soulmarine
Soulmarine
Reactions
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Re: Return To Menzoberranzan - 1994 SSI game Reboot on IWDEE engine
@bob_veng Unfortunately, none of the original assets will not be used in this project (because of the Copyright Ownership), so everything will and must be created from scratch. For the Audio Dialogs… (View Post)5 -
Re: Return To Menzoberranzan - 1994 SSI game Reboot on IWDEE engine
Update: First things first... MOD GAME LAUNCHER I have created Game Launcher for Infinity Engine Mods. (Currently it is working only for my mod, but later i have plan to expand it for any IE game or … (View Post)Post edited by Soulmarine on15 -
Re: Return To Menzoberranzan - 1994 SSI game Reboot on IWDEE engine
more info soon...expect first alpha gameplay trailer in a few months (View Post)Post edited by Soulmarine on10 -
Re: Soulmarine's IWD:EE FrostWood GUI
Thanks Button placement is as it is because i gave a lot of screen space to main character assets (armor, boots, helmet, etc..) to pop out from other inventory blocks, so it consumes a lot of screen … (View Post)1 -
Re: Soulmarine's IWD/BG/RTM Wood GUI DevLog
Off Topic - Area Creation Test for new project Quick Concept Graphics - Part of a larger Starting Village Map area for my next project (View Post)8