Symphony
Symphony
Reactions
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Re: More Player Character Voice Sets
Don't forget about https://neverwintervault.org/project/nwn1/audio/soundset/infinity-voiceset-conversions (View Post)1 -
Re: Suggestions Thread: Game Mechanics (scripts, spells, feats, combat)
Favored enemy and item properties are keyed off of the races included in the racialtypes.2da, and each creature blueprint has a race specified to them that is independent of their appearance. This is… (View Post)2 -
Re: Did we get custom rays/visuals on weapons effects unlocked in first release?
https://forums.beamdog.com/discussion/comment/933690/#Comment_933690 Here is some discussion about "beams". I haven't made a card yet for a larger list of weapon VFX (so new ones can be cre… (View Post)1 -
Re: Discuss Input cards here (unless the ticket you want to discuss is big enough for a separate thread)
I would not make a card for "transparency on heads" or "PLT's with transparency" even. The issue isn't body parts, but rather the environment mapping engine. PC's have been able t… (View Post)3 -
Re: Discuss Input cards here (unless the ticket you want to discuss is big enough for a separate thread)
"Remove hard coding for unarmed damage, sneak attack, attacks feats, Metamagic" Is a fairly broad topic, and not an all inclusive one for the suggestions made in the forums so far. The card… (View Post)1