T0R0
T0R0
Reactions
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Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
Just a thought to go along with the new grasses,set file,walkmesh features. The ability for a pwk to override the walkmesh it's placed on. Maybe a radius setting around the pwk to nullify walkmesh ef… (View Post)3 -
Re: Show walkmeshes
Along the same lines as show woks,, I also think that a way to toggle displaying pathnodes in the toolset would be a good thing. (View Post)2 -
Re: Attempting to Install CEP 2.6 now and one of my Old Modules
You can edit the nwn.ini in your document folder to point to another drive. (View Post)3