TheAmethystDragon
TheAmethystDragon
Reactions
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Re: NWN Mods on Steam Workshop
I do plan on putting the Community Expansion Pack on Steam as a secondary way to download it. For now, while NWN:EE is in beta, I'd rather it stay in a single location (the Vault) so that if any comp… (View Post)8 -
Re: What things can you do in NWN which no other online rpger/mmo let's you do today? (unique stuff)
After buying the game, anyone can play on any server*, for any length of time, with an unlimited number of characters, with full access to everything each server offers, and be able to use any conten… (View Post)4 -
Re: Suggestions Thread: Art Assets (models, textures, images, sounds)
This is already possible, provided you have weapon models and inventory icons made with additional colors. You can have up to 10 colors per "weapon part" (colors 0 to 9). Technically each c… (View Post)4 -
Re: How do I actually install the CEP with NWN:EE?
If you are only using NWN:EE, all the haks and such would go into the appropriate sub-folders in your Documents/Neverwinter Nights folder (haks in hak, modules in modules, etc.). If you already have … (View Post)2 -
Re: Neverwinter Nights for the Community
Some of the same community-made content has been added to both Project Q and the CEP over the years, so there's where some of the overlap comes from. I was given permission to use other Q content in … (View Post)4