Thels
Thels
Reactions
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Re: Making it Work: Inventory
I don't like the gems idea without the name of the item, because of two major reasons: 1) For onehanded weapons or rings, the game doesn't know if you're going to equip it on the mainhand or the offh… (View Post)1 -
Re: Making it Work: Inventory
I think less people would dislike the item comparison, if all it did was update the text field, not change the page's layout. Still, it's a feature often linked to "modern" games, which qui… (View Post)3 -
Re: Making it Work: Inventory
Also, some things to keep in mind: - 2.x makes UI a lot more customizable. That does mean that if there's desire from a small amount of people for a real fancy UI interface that veers quite a bit fro… (View Post)3 -
Re: Making it Work: Inventory
I like the way Adul did it, without the line in the middle, so it's clear that the number goes with the specific icon. The line in between (and especially the removal of vertical lines in Mr2150's la… (View Post)2 -
Re: Making it Work: Inventory
@Adul: That ground box looks pretty nice too. I could see that work. (View Post)2
