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Re: IWD:EE Joinable NPCs - A vital question
As I said earlier in another thread, it would be nice if Beamdog added an option for modders to assign one player created character as the protagonist, just so mods have an easier time interacting be… (View Post)2 -
Re: IWD:EE Joinable NPCs - A vital question
Which is all fine and dandy if you liked IWD in the first place, but I can understand and share part of the sentiment of players that never got into IWD because it felt so empty in comparison to BG/B… (View Post)3 -
Re: IWD:EE Joinable NPCs - A vital question
Which is exactly why NPCs, if ever added to the official game, would have to come in a pack of 10 or more, to make sure that you could fill up your party without being stuffed with characters that on… (View Post)2 -
Re: IWD:EE Joinable NPCs - A vital question
It's much more likely a set of characters with classes that properly round out a party, so players that are rather clueless about the game can pick up that party, rather than having to wonder which c… (View Post)1 -
Re: Differences between BG and IWD in character generation?
They do require a decent Wisdom to get their first spells at level 4, though. But yeah, you shouldn't look at 3.x games for level caps in comparison to 2.x games. Multiclassing in 3.x works quite dif… (View Post)1
