Thels
Thels
Reactions
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Re: Making it Work: Inventory
Correct about doubleclicking affecting stack size, never mind that suggestion. I think just dragging stuff over is then your best bet. Quicklooting from the main window, or clicking items from the lo… (View Post)1 -
Re: General BGEE Customization Pre V2.0
@DragonKing: Use "C:command" rather than "CLUAConsole:command". Also, keep in mind this thread is for 1.x versions only, NOT for 2.x versions. (View Post)1 -
Re: Making Portraits for Baldur's gate EE, BG2 EE, Icewind Dale EE and the Vanilla games too.
Different people use different software, all of which comes with their own layer filetype, that are usually not very compatible. If you don't want an end result, but something others can work with, i… (View Post)3 -
Re: Making it Work: Inventory
@Ravenslight: I'm all in for having both the buttons there, but as I said earlier, in the case that the developers decide to stick with only one of the buttons, I think it would make a lot of sense i… (View Post)2 -
Re: leaving npc in the in-between maps
The Dorn encounter map is particularly tricky in that way. Note however that BGEE NPCs always return to a specific location (Nashkel for Rasaad, Friendly Arm Inn for Dorn and Neera, outside the Frien… (View Post)1
