Thunderburp
Thunderburp
Reactions
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Re: DELETED
IMO, Baldur's Gate II's combat system is one of the two best systems of all cRPGs I know, the other being Final Fantasy VII's. BG1:EE uses BG2's engine and combat system, but I'll agree it's not as i… (View Post)9 -
Re: Durlag’s Tower “Queening” Causing Characters to Explode
It's caused by the trap AI, which will cast this single-target spell on the creature that LastTrigger-ed the trap. Before doing so, it'll check if the Entered("PAWN") condition is fulfilled… (View Post)4 -
Re: Learning the ropes....
The challenges that need to be addressed early on are that the pool of hit points is very low, and sensitivity to bad status effects very high. The latter will remain a key issue throughout most of t… (View Post)Post edited by Thunderburp on3 -
Re: Basilisk petrification when ambushed.
Was able to reproduce with BGEE 2.6.5.0 with SoD installed. The Petrification effect (opcode 134) does this when applied to a party member in a random area (where the "Reform party" button … (View Post)Post edited by Thunderburp on1 -
Re: Thieving abilities explained
This formula is valid indeed since it fits the minimum of 42 and since, even without extending tests to include Luck, it is possible to fail a difficulty 50 lockpick with 50 points, but not with 51. … (View Post)Post edited by Thunderburp on1