Trinital
Trinital
Reactions
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Re: Fully boned hands: yay or nay?
This feeds into my trello request for Fully Rigged faces too. Trent has said we have 128 bones to work with.. I would like to see the entire mesh more detailed in it's node distribution so we can get… (View Post)2 -
Re: Project Q and "borrowed" assets
CD Projekt Red gave permission to use their assets as well. Obviously as long as it for non-profit. All these permissions immediately become a grey area if they are included in any official release b… (View Post)2 -
Re: The UI Refactor Investigation card discussion
My Synopsis, Playing Off NWN2's Implementation (Although it wasn't perfect) High Level Overview* Ensure the UI is customizable and fully open source / overridable * Ensure that as much as possible th… (View Post)3 -
Re: NWN1 vs NWN2 UI interface
To anyone implying there is a perfect UI to beat all other UI's.. and that customization is not needed or not important as long as "The Perfect UI" is made.. (Totally ignoring custom widget… (View Post)1 -
Re: NWN1 vs NWN2 UI interface
The Radial Menu I would argue is very cumbersome once you reach a certain point of clutter. When you are digging 3 radials deep to find a random emote.. You need a new way of handling it. Most NWN1 P… (View Post)1